'((computing) problems solved)


Spectral (working title) is my work-in-progress 4D(+Time) game. I've been thoroughly beaten to the punch by Andy Southgate's 4D shooter "Adanaxis", however I am aiming for somewhat different projection method and gameplay to that. Anyway, it'll be done when it's done, nothing has been released to date.

Github account

My old work github account is long gone. Please see this one.

Emacs Hacking

I've produced a number of small patches for GNU Emacs over the years. Nowadays, any unmerged-as-yet stuff from me is likely registered in the emacs bug tracker rather than here.